Work that I'm proud of

BenevolentAI

2019—2023

I led a UX team at BenevolentAI. Our team conceptualised, designed, and helped build novel software products for AI-powered drug discovery.

We focused on target identification, one of the key challenges in the early stages of drug development. We used various computational technologies, such as entity extraction and data visualisation, as well as a range of design patterns to help our users explore existing biomedical knowledge and select best hypotheses for internal discovery projects.

BioDesign Team

2014–2019

At Science Practice, I led a design team focused on helping life science companies design and build digital products. We worked with Lifebit, Genomics PLC, NatureMetrics, Discngine, Repositive, and more.

For Repositive, we helped design a platform for researchers and CROs to find and share cancer model data. For a genomics startup, we designed a visualisation tool to help their end users build trust in classification algorithms. We also proposed a new way to distill variant information for clinical genetics.

Sequence Bundles

2013–2016

I led the design and development of a novel method for visualising and exploring biological sequence data. Sequence Bundles were built, launched, and published in collaboration with EMBL-EBI.

Ctrl Group

2014–2019

At Ctrl Group, I led and contributed to a range of design projects, including prototyping a platform for sharing clinical trial data, instructional design and training experiences for participants in clinical studies, conversational interfaces for patient management of depression, and a patient-friendly health data report.

The Bento Lab

2013–2014

In Bento's early days, I helped to set out the product vision, understand user needs, and define the shape of the world's first personal DNA laboratory.

Immunocore

2011–2013

I worked with Immunocore just before they became a biotech super-star. Amongst other things, I designed Immunocore's visual identity which is still being used today!

Visual Design for Data Explorers

2011-2013

I authored and led a series of hands-on workshops for data science academics and professionals introducing them to the principles of visual design.

Lingua Extraterrestris

2010–2012

This is my personal investigation into the limits of communication. I looked at historical and fictional instances of communicating with extraterrestrial intelligence to draw scientific and existential conclusions.

Mitosis and Meiosis

2008–2010

I created a set of visualisations explaining the cellular processes of mitosis and meiosis. Published under an open license, the diagrams became popular on Wikipedia pages.